You can find the 2018 Druids & Dragons schedule in alphabetical order below:
CCC MIND01-01 Lost in Thought
Saturday, 6:00 PM-10:00 PM, E18
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/48
CCC SFBAY02-01 Old Enemies Arise
Saturday, 6:00 PM-10:00 PM, E21
The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay. You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/63
CCC-AMER-01 Asleep and Awake
Sunday, 8:00 AM-12:00 PM, E16
Refugees in Mulmaster have had a fairly tough time, and that was before the disappearances. The few that return have been changed, refusing to believe that they were even missing. You have been asked by Mulmaster’s nobility to find the source of the disappearances and put an end to them.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/54
CCC-CIC-08 The Last Voyage of the Woolgathering Tidsoptimist
Friday, 6:00 PM-10:00 PM, E20
Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulmaster. Now you only need to make sure the vessel comes into port.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/47
CCC-CIC-09 Steamy Shores of Danger
Friday, 1:00 PM-5:00 PM, E20
An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fogshrouded mysteries await adventurers.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/45
CCC-DRUID-01 The Scourge Unseen
Thursday, 1:00 PM-5:00 PM, E15
The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you a match
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/4
CCC-DRUID-01 The Scourge Unseen
Sunday, 1:00 PM-5:00 PM, E16
The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you a match
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/17
CCC-DRUID-02 A Terrible Thing to Waste
Thursday, 1:00 PM-5:00 PM, E19
An archdruid has gone missing shortly after showing up in the marketplace of Ylraphon with his new species of mushrooms. Everyone seems to be interested in getting their hands on his mushroom crops. Where did they come from and how are they grown?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/1
CCC-DRUID-02 A Terrible Thing to Waste
Thursday, 6:00 PM-10:00 PM, E19
An archdruid has gone missing shortly after showing up in the marketplace of Ylraphon with his new species of mushrooms. Everyone seems to be interested in getting their hands on his mushroom crops. Where did they come from and how are they grown?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/2
CCC-DRUID-02 A Terrible Thing to Waste
Friday, 6:00 PM-10:00 PM, E13
An archdruid has gone missing shortly after showing up in the marketplace of Ylraphon with his new species of mushrooms. Everyone seems to be interested in getting their hands on his mushroom crops. Where did they come from and how are they grown?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/3
CCC-GEL-01 Bedlam at the Benefit
Sunday, 3:00 PM-5:00 PM, E13
Some heroes raid dungesons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/57
CCC-HATMS01-01 Threatening Tides
Friday, 8:00 AM-12:00 PM, E18
On the eve of Shieldmeet, the sunken Isle of Maos rises from the depths of the Moonsea, only to return to the water with the rising of the sun. But this year, the island does not sink beneath the waves, and destruction follows in its wake. A drunkard named Will Brightsong is somehow connected
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/8
CCC-HATMS01-02 Prophecy’s Promise
Friday, 1:00 PM-5:00 PM, E18
Will Brightsong has been kidnapped, and the Moonsea is spilling into the cities of the region. The adventurers must travel into the heart of Thar to rescue the Brightsong heir, and return him to the Isle of Maos before catastrophe strikes!
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/9
CCC-HATMS01-03 Destiny Defied
Friday, 6:00 PM-10:00 PM, E16
The Brightsong heir has been rescued from the clutches of the Kur-Tharsu, but the Moonsea is still rising. The adventurers must travel to the Isle of Maos, and there fulfill their most difficult challenge yet; convincing Will Brightsong to fulfill his destiny!
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/10
CCC-KUMORI-01-01 Wreckers
Friday, 3:00 PM-5:00 PM, E16
Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/75
CCC-LINKS-01 Champion of the People
Saturday, 8:00 AM-12:00 PM, E11
A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League adventure set in the town of Phlan.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/38
CCC-ODFC01-03 Elders’ Eyes Upon You
Saturday, 8:00 AM-12:00 PM, E15
Rastol Shan has summoned you to the Tower of Arcane Might and told you to be discrete. The last time the chief of the Cloaks said that, there was a coup in Mulmaster. This time, something has been stolen that he wants retrieved without the Thayans being alerted.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/39
CCC-ODFC02-01 Serenade of Pain
Thursday, 6:00 PM-10:00 PM, E18
Left in webs and reeking of rot, bodies dot the streets and alleys of the Zhentarim Ghetto, and no one does a thing. But leave one body inside Mulmaster’s walls, and everyone loses their minds. Especially the Cloaks and the City Watch. Which is probably why a Zor and Cloak representative has invited you to breakfast.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/40
CCC-ODFC02-02 Palace of the Efreeti
Saturday, 6:00 PM-10:00 PM, E15
A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/16
CCC-PRIORY-01 Maritime Mayhem
Friday, 8:00 AM-10:00 AM, E15
An evil menace once thought dead has resurfaced in Faerûn. This menace is a member of the Dark Priory, a doomsayer cult. You have the important mission to bring him to Phlan for prosecution.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/72
CCC-PRIORY-02 Prison Pitfalls
Friday, 10:00 AM-12:00 PM, E15
You find yourselves shipwrecked on a mysterious island in the Moonsea. Will you escape the island to hunt Yami, or will you die in the belly of its master?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/73
CCC-PRIORY-03 Truths in Time
Friday, 1:00 PM-3:00 PM, E16
The adventurers arrive on the docks of Phlan. A magical darkness hides the town. Their mission: wade in and recapture Yami, the Betrayer of the Realm. Be wary. He wields great power in his grudge against Faerûn.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/74
CCC-RPSG-01 Ooze There?
Saturday, 8:00 AM-12:00 PM, E13
As the City of Danger struggles to rebuild, a spate of unexplained disappearances in the Zhent Ghettos threatens to erupt into fresh chaos. The factions are hard pressed to investigate, and it falls upon you to uncover the truth behind this new menace.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/6
CCC-SALT02-01 Mulmaster’s Meddlings
Saturday, 8:00 AM-12:00 PM, E21
The SALT Consortium has been busy rebuilding the small town of Hawksroost and the increase in riches has caught the eye of many within the city of Mulmaster. While many are excited at the prospect of a partnership, Oriel Phoenixfeather is skeptical of any alliance. She is in search of a party to meet with one of the Zor’s that had reached out to the town and gather more information on them. However, in order to gain an audience with this mysterious person of power they will first need to win the Zor’s favor.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/62
CCC-SHINY-01 Stop by to Celebrate a Marriage
Friday, 6:00 PM-8:00 PM, E15
A child has approached you crying that their parent’s renewal of vows ceremony is tomorrow but he hasn’t been able to finish his preparations. Can you help the boy get what he needs to make sure his parents’ celebration goes off right?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/42
CCC-SHINY-01 Stop by to Celebrate a Marriage
Saturday, 6:00 PM-8:00 PM, E11
A child has approached you crying that their parent’s renewal of vows ceremony is tomorrow but he hasn’t been able to finish his preparations. Can you help the boy get what he needs to make sure his parents’ celebration goes off right?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/65
CCC-SHINY-02 An Open Secret
Friday, 8:00 PM-10:00 PM, E15
In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/43
CCC-SHINY-02 An Open Secret
Saturday, 8:00 PM-10:00 PM, E11
In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/64
CCC-SHINY-02 An Open Secret
Sunday, 1:00 PM-3:00 PM, E11
In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/66
CCC-SHINY-03 Poly Gnomial Expansion
Sunday, 3:00 PM-5:00 PM, E11
A group of gnomes have been experimenting with ways to make a robe of useful items even more useful. Now they need adventurers to escort them from Glister to Thentia as they put the finishing touches on a prototype robe.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/67
CCC-SRCC01-01 Trouble in the Old City
Sunday, 8:00 AM-10:00 AM, E13
The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/36
CCC-SRCC01-02 Down the River of Snakes
Sunday, 10:00 AM-12:00 PM, E13
The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/37
CCC-SRCC01-03 The Altar of the Smoldering Eye
Sunday, 1:00 PM-3:00 PM, E13
A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/56
CCC-STORM-01 Barrows of Solina
Thursday, 6:00 PM-10:00 PM, E13
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/5
CCC-TRI-03 Fences & Swords
Friday, 1:00 PM-3:00 PM, E15
ship, which is seemingly able to appear without warning and then simply vanish. Instilling fear, and beginning to impact trade, those with vested interests in the area need this thorn removed from their sides. First, however, they must first discover where the mysterious ship calls home.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/13
CCC-TRI-04 Birds of a Feather
Friday, 3:00 PM-5:00 PM, E15
The ship plaguing the Northern Moonsea region, Merchant Lords’ Folly, is unable to hide anymore. Through coercion of their best fence, its current port and owners have been located. Now is the chance to strike out, and possibly acquire both the boat and its captains: The Teshwave Siblings.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/14
CCC-TRI-14 The Voice in the Night
Friday, 1:00 PM-5:00 PM, E13
A bizarre sea monster has been spotted near Hillsfar. Strange voices visit people in their dreams. Zealots preach about the Great Old Ones’ return. Can you find out the truth before the voice consumes everyone’s sanity?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/46
CCC-TRI-15 The Dark of the Hive
Friday, 6:00 PM-10:00 PM, E19
Strange events are occurring near the town of Yûlash—ground tremors originating from an old mind flayer hive. Our heroes are asked to investigate the old hive and determine the cause of the seismic activity, but another pressing matter is revealed to them, too.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/35
CCC-TRI-19 Dead Men’s Tales
Friday, 8:00 AM-12:00 PM, E20
A call for help is received from Abigail’s Cove: a fishing village located just south of Hulburg. Recently, two moss-covered skeletons walked out of the Moonsea and attacked the village. The villagers were able to defend themselves, but they fear something worse may be coming as a thick and ominous fog slowly rolls in from the Moonsea.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/59
CCC-UCON01 Blood and Fog
Saturday, 8:00 AM-12:00 PM, E16
Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. A D&D Adventurer’s League adventure set in the Quivering Forest.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/55
DDAL00-02C Spawn of the Maimed Virulence
Sunday, 1:00 PM-3:00 PM, E15
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/70
DDAL00-02D Echos of the Weeping War
Sunday, 3:00 PM-5:00 PM, E15
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/71
DDAL00-03 Those that Came Before
Sunday, 6:00 PM-10:00 PM, E15
All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below. These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/58
DDAL05-16 Parnast Under Siege
Thursday, 1:00 PM-5:00 PM, E16
Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/44
DDAL07-11 A Lesson in Love
Friday, 8:00 AM-12:00 PM, E13
An old elf has wandered into the city from the jungle–prattling on about his long-lost daughter to anyone whose ear he can bend. Though most in Port Nyanzaru dismiss him as mad, he speaks the truth. Can you find and save his daughter?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/7
DDAO-24: Dire Arcana Pt 1
Thursday, 6:00 PM-10:00 PM, E16
A magical mishap at an arcane faire releases a surge of Wild Lightning and dire spells into the region. These living spells act with purpose, but to what end? Will you learn what drives this dire arcana before it’s too late? A 2 part adventure of 4-hours each for characters of levels 5-10.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/22
DDAO-24: Dire Arcana Pt 1
Saturday, 6:00 PM-10:00 PM, E16
A magical mishap at an arcane faire releases a surge of Wild Lightning and dire spells into the region. These living spells act with purpose, but to what end? Will you learn what drives this dire arcana before it’s too late? A 2 part adventure of 4-hours each for characters of levels 5-10.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/23
DDEP 00-01 The Red War – D&D AL Epic
Saturday, 1:00 PM-5:00 PM, E21
The Cults of Elemental Evil brought incredible destruction down on the city of Mulmaster. In its hour of need, Mulmaster received aid from an unlikely source – the Mageocracy of Thay, ruled by the lich Szazz Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict. A four-hour Epic adventure for characters level 1-20.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/31
DDEP 00-01 The Red War – D&D AL Epic
Saturday, 1:00 PM-5:00 PM, E18
The Cults of Elemental Evil brought incredible destruction down on the city of Mulmaster. In its hour of need, Mulmaster received aid from an unlikely source – the Mageocracy of Thay, ruled by the lich Szazz Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict. A four-hour Epic adventure for characters level 1-20.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/33
DDEP 00-01 The Red War – D&D AL Epic
Saturday, 1:00 PM-5:00 PM, E15
The Cults of Elemental Evil brought incredible destruction down on the city of Mulmaster. In its hour of need, Mulmaster received aid from an unlikely source – the Mageocracy of Thay, ruled by the lich Szazz Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict. A four-hour Epic adventure for characters level 1-20.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/34
DDEP 00-01 The Red War – D&D AL Epic
Saturday, 1:00 PM-5:00 PM, E11
The Cults of Elemental Evil brought incredible destruction down on the city of Mulmaster. In its hour of need, Mulmaster received aid from an unlikely source – the Mageocracy of Thay, ruled by the lich Szazz Tam. With Mulmaster moving ever closer to Thay’s orbit and strife brewing within the Factions for action, the hour is ripe for conflict. A four-hour Epic adventure for characters level 1-20.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/53
DDEX01-06 The Scroll Thief
Sunday, 6:00 PM-10:00 PM, E18
Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the area concerned. The headmasters’ pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decides to reach out to you and your kind to bring those responsible to justice.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/41
DDEX02-16 Boltsmelter’s Book
Friday, 8:00 AM-12:00 PM, E16
A dwarven expedition has stopped in Mulmaster for much-needed supplies. Furgis Boltsmelter, their founder and leader, is looking for some “no questions asked” protection for the duration of his stay in the city. Whatever he is trying to protect may not stay hidden for long. Can you keep his secret
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/12
DDEX03-16 Assault on Maerimydra
Sunday, 8:00 AM-5:00 PM, E18
With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge, and how will it affect the outcome of the conflict?
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/19
DDEX1-12 Raiders of the Twilight Marsh
Sunday, 6:00 PM-10:00 PM, E16
A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its lair!
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/18
DDEX1-14 Escape from Phlan
Sunday, 8:00 AM-12:00 PM, E20
Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea. Can you extricate those that are vital to the factions before it’s too late? An adventure for 5th-10th level characters.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/50
DDEX1-3 Shadow over the Moonsea
Saturday, 6:00 PM-10:00 PM, E13
Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been striking small costal villages, leaving its victims whisering about the “eye of the dracolich”.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/15
DDHC MORD-01 The Rats of Waterdeep
Saturday, 8:00 AM-12:00 PM, E20
A magical plague has forced the Lords of Waterdeep to quarantine part of the Dock Ward. Amid the confusion, an old sea captain is found dead in suspicious circumstances within the quarantine zone. With the City Watch too fearful to enter, the characters investigate the murder to bring those responsible to justice.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/24
MOON 1-1 Moonshae Treasure Hunt: Mission 1
Thursday, 1:00 PM-3:00 PM, E20
The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil–and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure, full of intrigue, fun, and danger! Four 90-Minute Mini-Adventures for 1st-2nd Level Characters, legal for D&D Adventurers League play and brought to you by Baldman Games.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/27
MOON 1-1 Moonshae Treasure Hunt: Mission 2
Thursday, 3:00 PM-5:00 PM, E20
The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil–and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure, full of intrigue, fun, and danger! Four 90-Minute Mini-Adventures for 1st-2nd Level Characters, legal for D&D Adventurers League play and brought to you by Baldman Games.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/28
MOON 1-1 Moonshae Treasure Hunt: Mission 3
Saturday, 6:00 PM-8:00 PM, E20
The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil–and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure, full of intrigue, fun, and danger! Four 90-Minute Mini-Adventures for 1st-2nd Level Characters, legal for D&D Adventurers League play and brought to you by Baldman Games.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/60
MOON 1-1 Moonshae Treasure Hunt: Mission 4
Saturday, 8:00 PM-10:00 PM, E20
The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil–and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure, full of intrigue, fun, and danger! Four 90-Minute Mini-Adventures for 1st-2nd Level Characters, legal for D&D Adventurers League play and brought to you by Baldman Games.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/61
Ruins of Mezro: The Path to Omu
Friday, 1:00 PM-5:00 PM, E19
A Flaming Fist sergeant afflicted by the death curse aids the characters in their hour of need. To repay the favor, they try to help her find a cure. A prophecy in the library of Mezro provides a lead to Omu, and a hook into the wider campaign of Tomb of Annihilation. This short adventure forms an alternate intro for DMs who’d like a little more structure to the campaign.
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/20
Tomb of Horrors
Sunday, 8:00 AM-5:00 PM, E19
Enjoy Kevin’s fully sculpted Tomb of Horrors, if you can survive!
See more at: https://tabletop.events/conventions/hexacon-denver/schedule/21